Hello, friend.

Dominik Forstmaier

Senior Game Developer
Project Manager

WhatsApp Image 2021-11-16 at 23.02.49 (1)

What I do

As a software developer with a focus on game development, I have extensive knowledge in object-oriented programming and in developing software for various platforms and a broad international audience. I see my work as a service that should add value not only for clients but also for colleagues, which is only possible through collaboration and communication. To support project management I always keep an overview of the big picture to ensure the realisation of the project.

Software Engineer

With my degree and experience as a programmer, I ensure that the system is not only stable but also efficient, adaptable and expandable, while remaining technically open and flexible myself.

Player by heart

I have spent more than 30 years playing a wide range of sports and games on every type of platform and in every genre. This has enabled me to gain a deep understanding of the player's perspective.

Mediator

Frontend is where everything comes together. That's where I learnt to communicate with every department to prevent misunderstandings, answer questions and suggest improvements.

Skills

C# Unity, .NET
7 Years
C++ Games
4 Years
AS3 Adobe AIR/Flash
4 Years
Browser, F2P, MMOs
11 Years
Frontend Lead
9 Years
Docker
5 Years
Perforce
7 Years
Git
4 Years
Project Management
3 Years
JIRA, Confluence
7 Years
ClickUp
4 Years

My Experience

2011-2023

Bright Future GmbH (link)

Cologne, NRW

GAME PROGRAMMER

In teams of 5-15, I bridged departments while coordinating programmers for our free-to-play browser MMO games. We continuously pushed technical boundaries, learning new skills, engines, and platforms every few years.

  • Worked on 7 released games, most of them from concept to live game support (see details below at the Portfolio section)
  • Created and sustained flexible, scalable game architectures for GaaS MMO projects, monitoring emerging technologies
  • Collaborated in interdisciplinary Agile teams to design, prototype, and implement games using methodologies like TBD, CI and CD
  • Experienced in project and team management, collaborating with product owners to execute the goals in achievable milestones
  • Promoted teamwork through mediation and open, respectful communication
  • Proactively addressed team tensions and technical issues, using conflict resolution for improved cohesion and productivity
  • Advised game designers and stakeholders about technically feasible ideas they might not be aware of
  • Regularly improved software performance through in-depth analysis using custom benchmarks and measurements
  • Generated accessible, team-shareable documentation to create a knowledge database where applicable
  • Assisted team lead and HR in identifying and filling team gaps through application reviews and interviews
  • Supervised, onboarded and mentored colleagues, especially junior developers and new team members
  • Organised events for socialising and team building
  • Engaged closely with customers to gather input and insights regarding technical and gameplay issues
2006-2010

University

Augsburg, Bavaria

Bachelor of science in
"Computer science and multimedia"

Due to my grades and my bachelor's thesis on AI-controlled agents, I was in the top 30% of graduates, which earned me a partial waiver of my student loan debt.

1996-2006

Grammar school

 Grafing, Bavaria

Abitur

Acquisition of the general higher education entrance qualification with a focus on mathematics, English and biology.

Portfolio

Port Liberty

  • Strategy, Economy, Build-Up, MMO
  • Browser, WebGL
  • Fullstack, C#, Unity, .NET Core
  • Frontend Lead
  • Part-time Project manager
  • Publisher Travian  Games
  • game.port-liberty.com

Admirals: Caribbean Empires

Truck Nation

  • Strategy, Economy, MMO
  • Browser, Mobile, Adobe AIR
  • Frontend Lead, AS3
  • Publisher Travian  Games
  • Trailer, Gameplay video

Rail Nation

  • Strategy, Economy, MMO
  • Browser, Mobile, Adobe AIR
  • Frontend, AS3, Haxe
  • Publisher Travian  Games
  • Rail Nation

Miramagia

  • Farm, Fantasy, MMORPG
  • Browser, Mobile, Flash
  • Frontend, AS3
  • Publisher Travian  Games
  • Gameplay video

FIFA Manager 2013

  • Sports management
  • PC
  • Game Programmer, UI, 3D, C++, C
  • Publisher Electronic Arts
  • EA Website

FIFA Manager 2012

  • Sports management
  • PC
  • Game Programmer, UI, C++
  • Publisher Electronic Arts
  • EA Website

Contact me

I am always interested in connecting with people in person, inside and outside of the gaming industry. Feel free to say hi anytime!

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